![]() Though I have nothing, because I have nothingĬonsole versions of the gundam versus series are basically a version or two behind the arcade versions and a new arcade version came out so hopefully we should get a new console game soon Trapped with nothing, I closed off tomorrow RX-78 can also completely pulverize him no problem.Įxia is significantly more dangerous then Barb just because of how much better his gap closers are and significantly superior ability to disengage.Įven though I have nothing, I yearn for something Zaku II R completely loving obliterates him in any circumstance except for a total gank just by backdashing and shredding him with a machine gun until he either flees or dies. If he doesn't assassinate you he can be kited extremely hard due to his dashes covering a poor amount of distance and most suits can just shred him apart. He has to get directly on top of you to do his thing and his charging is super loud and telegraphed. Unless you have an equally good player on your team dedicated to hunting it down and shutting it out, it's got all the control, and that's bullshit.īarb isn't too bad to deal with. It's so mobile that a decent Barbatos can dictate exactly when and where the fight starts and ends, and even if you avoid the two stuns it can rather easily gently caress off into the mists to gank someone else. ![]() It's a mode that just extends a lovely losing feeling.Įxactly. In my experience domination matches could end on literally the first point capture and make absolutely no difference from wasting the full time. The offense/defense maps tend to force players into chokes with limited flanking routes but domination maps are all flanks all the time baby I like domination because it's the best mode for sneaking behind the enemy team and shooting them in the back It feels to reward cheese a bit too much if my team failed to reach the objective, the other can auto-win if a flier ever decided to just hop over to the objective and instantly died after planting. The other objective issue that rankles me, if much more mildly, is that a team can win a destruction match even if neither team blew up a single objective Yeah the end-of-match on domination really invalidates its strengths. ![]() I don't even want to see what happens if you gain CHIM outside of a pre-coded system. Not even being sarcastic, gently caress B A and C are so secure once your team grabs them you can just hunker down and win the match. I love to do the lunar map and get nothing but A and C. Idk how anyone can like domination when the maps are usually designed with at least one or two points that are borderline impossible to actually lose once secure if your team isn't leaving the point completely unguarded, especially when combined with the fact that the RNG often has the goal just jump between two points rather than cycle through all three. The developer of Brigador is a secret chud, don't give him money Was there a time when speedwagon didn't get trolledĭomination is by far my favorite mode because it's chaotic and fluid and has a lot of opportunities for two evenly matched teams to turn the game around on each other, compared to the capture/bomb plant modes which are a lot more static. ![]() The worst mode is Rush or whichever it is that you capture A then B with a waypoint spawn because all the points are inevitably in the worst conceivable spots for each map
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